Snackable

Service

Bachelor Design Project

Year

2022/2023

Expertise Area

Creativity & Aesthetics | User & Society | Business & Entrepreneurship

Design

In today’s society, many people face symptoms of stress, loss of focus, excess energy, and a short attention span. These symptoms can arise due to several different mental health conditions like ADHD and ADD but also due to people’s work environment or social environment. Research indicated that there are a lot of people with these symptoms that face difficulties when trying to play card games or cannot play card games at all, due to these symptoms. 
This is why Snackable was created. 

Snackable is created for people with the earlier mentioned symptoms, but also for people without. The focus of the game is to be fun, and exciting and to ensure everyone can play, without having things getting in the way. Snackable does this via specially tailored gameplay elements called ‘’battles’’. These battles are designed so that the game has no turns, no waiting around, no boring moments and is always full of excitement.